Ice Barrier Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
General Wayne of the Ice Barrier
R Rarity
General Wayne of the Ice Barrier
R Rarity
General Wayne of the Ice Barrier
WATER 5
General Wayne of the Ice Barrier
  • ATK:

  • 2100

  • DEF:

  • 400


Spells and Traps sent from the field to your opponent's GY are banished instead. You can only use each of the following effects of "General Wayne of the Ice Barrier" once per turn. If your opponent controls a monster and you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Ice Barrier" Spell/Trap from your Deck to your hand.

R Rarity
Prior of the Ice Barrier
R Rarity
Prior of the Ice Barrier
R Rarity
Prior of the Ice Barrier
WATER 2
Prior of the Ice Barrier
  • ATK:

  • 1000

  • DEF:

  • 400


If you control a face-up "Ice Barrier" monster, you can Special Summon this card (from your hand). You cannot Special Summon any Level 5 or higher monsters the turn you use this effect. You can Tribute this card to target 1 "Ice Barrier" monster in your Graveyard, except "Prior of the Ice Barrier"; Special Summon that target.

R Rarity
Revealer of the Ice Barrier
R Rarity
Revealer of the Ice Barrier
R Rarity
Revealer of the Ice Barrier
WATER 4
Revealer of the Ice Barrier
  • ATK:

  • 1700

  • DEF:

  • 1000


While you control another "Ice Barrier" monster, your opponent cannot Tribute Summon. You can only use each of the following effects of "Revealer of the Ice Barrier" once per turn. You can discard 1 card; Special Summon 1 "Ice Barrier" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If you would discard, or send a card(s) from your hand to the GY, to activate an "Ice Barrier" monster's effect, you can banish this card from your GY instead of 1 of those cards.

N Rarity
Secret Guards of the Ice Barrier
N Rarity
Secret Guards of the Ice Barrier
N Rarity
Secret Guards of the Ice Barrier
WATER 2
Secret Guards of the Ice Barrier
  • ATK:

  • 100

  • DEF:

  • 1600


Face-up "Ice Barrier" monsters you control cannot be targeted by effects of your opponent's Effect Monsters.

R Rarity
Speaker for the Ice Barriers
R Rarity
Speaker for the Ice Barriers
R Rarity
Speaker for the Ice Barriers
WATER 4
Speaker for the Ice Barriers
  • ATK:

  • 1000

  • DEF:

  • 1800


While you control another "Ice Barrier" monster, Defense Position monsters your opponent controls cannot change their battle positions. You can only use each of the following effects of "Speaker for the Ice Barriers" once per turn. If you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If you control an "Ice Barrier" monster: You can banish this card from your GY; Special Summon 1 "Ice Barrier Token" (Aqua/WATER/Level 1/ATK 0/DEF 0).

N Rarity
Warlock of the Ice Barrier
N Rarity
Warlock of the Ice Barrier
N Rarity
Warlock of the Ice Barrier
WATER 3
Warlock of the Ice Barrier
  • ATK:

  • 400

  • DEF:

  • 1000


While you control another face-up "Ice Barrier" monster, both players must Set Spell Cards before activating them, and cannot activate them until their next turn.

N Rarity
Defender of the Ice Barrier
N Rarity
Defender of the Ice Barrier
N Rarity
Defender of the Ice Barrier
WATER 3
Defender of the Ice Barrier
  • ATK:

  • 200

  • DEF:

  • 1600


While you control another face-up "Ice Barrier" monster, monsters your opponent controls cannot declare an attack if their ATK is greater than or equal to this card's DEF.

N Rarity
Dewdark of the Ice Barrier
N Rarity
Dewdark of the Ice Barrier
N Rarity
Dewdark of the Ice Barrier
WATER 2
Dewdark of the Ice Barrier
  • ATK:

  • 1200

  • DEF:

  • 800


If the only face-up monsters you control are Level 2 or lower, this card can attack your opponent directly.

R Rarity
Hexa Spirit of the Ice Barrier
R Rarity
Hexa Spirit of the Ice Barrier
R Rarity
Hexa Spirit of the Ice Barrier
WATER 1
Hexa Spirit of the Ice Barrier
  • ATK:

  • 400

  • DEF:

  • 200


While you control another "Ice Barrier" monster, monsters your opponent controls lose 500 ATK/DEF. During your Main Phase: You can send 1 Level 3 or lower "Ice Barrier" monster from your Deck to the GY, and if you do, this card's Level becomes the same as that monster's, until the end of this turn. You can only use this effect of "Hexa Spirit of the Ice Barrier" once per turn.

R Rarity
Freezing Chains of the Ice Barrier
R Rarity
Freezing Chains of the Ice Barrier
R Rarity
Freezing Chains of the Ice Barrier
Spell Continuous
Freezing Chains of the Ice Barrier

    When this card is activated: You can target 1 Level 4 or lower "Ice Barrier" monster in your GY; Special Summon it. While you control 3 or more "Ice Barrier" monsters, "Ice Barrier" monsters you control are unaffected by the activated effects of your opponent's monsters that were Special Summoned from the Extra Deck. You can only activate 1 "Freezing Chains of the Ice Barrier" per turn.

    SR Rarity
    Medallion of the Ice Barrier
    SR Rarity
    Medallion of the Ice Barrier
    SR Rarity
    Medallion of the Ice Barrier
    Spell Normal
    Medallion of the Ice Barrier

      Add 1 "Ice Barrier" monster from your Deck to your hand.

      R Rarity
      Winds Over the Ice Barrier
      R Rarity
      Winds Over the Ice Barrier
      R Rarity
      Winds Over the Ice Barrier
      Spell Normal
      Winds Over the Ice Barrier

        Tribute any number of "Ice Barrier" monsters; Special Summon from your Deck that many Level 4 or lower "Ice Barrier" monsters with different names from each other. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 of your "Ice Barrier" monsters that is banished or in your GY; add it to your hand. You can only use each effect of "Winds Over the Ice Barrier" once per turn.

        Extra Deck

        SR Rarity
        Marincess Coral Anemone
        SR Rarity
        Marincess Coral Anemone
        SR Rarity
        Marincess Coral Anemone
        WATER
        Marincess Coral Anemone
        • ATK:

        • 2000

        • LINK-2

        Link Arrow:

        Left

        Bottom


        2 WATER monsters You can target 1 WATER monster with 1500 or less ATK in your GY; Special Summon it to your zone this card points to, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If this card is sent from the field to the GY: You can target 1 "Marincess" card in your GY, except "Marincess Coral Anemone"; add it to your hand. You can only use each effect of "Marincess Coral Anemone" once per turn.

        UR Rarity
        Brionac, Dragon of the Ice Barrier
        UR Rarity
        Brionac, Dragon of the Ice Barrier
        UR Rarity
        Brionac, Dragon of the Ice Barrier
        WATER 6
        Brionac, Dragon of the Ice Barrier
        • ATK:

        • 2300

        • DEF:

        • 1400


        1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.

        SR Rarity
        Dewloren, Tiger King of the Ice Barrier
        SR Rarity
        Dewloren, Tiger King of the Ice Barrier
        SR Rarity
        Dewloren, Tiger King of the Ice Barrier
        WATER 6
        Dewloren, Tiger King of the Ice Barrier
        • ATK:

        • 2000

        • DEF:

        • 1400


        1 Tuner + 1 or more non-Tuner WATER monsters Once per turn, you can return any number of face-up cards you control to the owner's hand. For each card returned to the owner's hand by this effect, this card gains 500 ATK until the End Phase.

        R Rarity
        Graydle Dragon
        R Rarity
        Graydle Dragon
        R Rarity
        Graydle Dragon
        WATER 8
        Graydle Dragon
        • ATK:

        • 3000

        • DEF:

        • 2000


        1 Aqua-Type Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can target cards your opponent controls, up to the number of WATER monsters used for the Synchro Summon of this card; destroy them. If this card is destroyed by battle or card effect and sent to the Graveyard: You can target 1 other WATER monster in your Graveyard; Special Summon it, but its effects are negated. You can only use each effect of "Graydle Dragon" once per turn.

        UR Rarity
        Trishula, Dragon of the Ice Barrier
        UR Rarity
        Trishula, Dragon of the Ice Barrier
        UR Rarity
        Trishula, Dragon of the Ice Barrier
        WATER 9
        Trishula, Dragon of the Ice Barrier
        • ATK:

        • 2700

        • DEF:

        • 2000


        1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)

        UR Rarity
        Trishula, Zero Dragon of the Ice Barrier
        UR Rarity
        Trishula, Zero Dragon of the Ice Barrier
        UR Rarity
        Trishula, Zero Dragon of the Ice Barrier
        WATER 11
        Trishula, Zero Dragon of the Ice Barrier
        • ATK:

        • 2700

        • DEF:

        • 2000


        1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 3 cards your opponent controls. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Trishula, Dragon of the Ice Barrier" from your Extra Deck or GY, its ATK becomes 3300, then halve the ATK of any face-up monsters your opponent currently controls, also negate their effects. You can only use this effect of "Trishula, Zero Dragon of the Ice Barrier" once per turn.

        SR Rarity
        White Aura Dolphin
        SR Rarity
        White Aura Dolphin
        SR Rarity
        White Aura Dolphin
        WATER 6
        White Aura Dolphin
        • ATK:

        • 2400

        • DEF:

        • 1000


        1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its original ATK until the end of this turn. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner.

        UR Rarity
        Abyss Dweller
        UR Rarity
        Abyss Dweller
        UR Rarity
        Abyss Dweller
        WATER
        Abyss Dweller
        • ATK:

        • 1700

        • DEF:

        • 1400


        2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.

        Popular Skills

        Territory of the Sharks: 100%
        Territory of the Sharks

        Need 4 UR

        UR Rarity
        Brionac, Dragon of the Ice Barrier
        UR Rarity
        Trishula, Dragon of the Ice Barrier
        UR Rarity
        Trishula, Zero Dragon of the Ice Barrier
        UR Rarity
        Abyss Dweller

        Main: 21 Extra: 8

        R Rarity
        General Wayne of the Ice Barrier
        R Rarity
        General Wayne of the Ice Barrier
        General Wayne of the Ice Barrier
        WATER 5
        General Wayne of the Ice Barrier
        • ATK:

        • 2100

        • DEF:

        • 400


        Spells and Traps sent from the field to your opponent's GY are banished instead. You can only use each of the following effects of "General Wayne of the Ice Barrier" once per turn. If your opponent controls a monster and you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Ice Barrier" Spell/Trap from your Deck to your hand.


        R Rarity
        General Wayne of the Ice Barrier
        R Rarity
        General Wayne of the Ice Barrier
        General Wayne of the Ice Barrier
        WATER 5
        General Wayne of the Ice Barrier
        • ATK:

        • 2100

        • DEF:

        • 400


        Spells and Traps sent from the field to your opponent's GY are banished instead. You can only use each of the following effects of "General Wayne of the Ice Barrier" once per turn. If your opponent controls a monster and you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Ice Barrier" Spell/Trap from your Deck to your hand.


        R Rarity
        Prior of the Ice Barrier
        R Rarity
        Prior of the Ice Barrier
        Prior of the Ice Barrier
        WATER 2
        Prior of the Ice Barrier
        • ATK:

        • 1000

        • DEF:

        • 400


        If you control a face-up "Ice Barrier" monster, you can Special Summon this card (from your hand). You cannot Special Summon any Level 5 or higher monsters the turn you use this effect. You can Tribute this card to target 1 "Ice Barrier" monster in your Graveyard, except "Prior of the Ice Barrier"; Special Summon that target.


        R Rarity
        Revealer of the Ice Barrier
        R Rarity
        Revealer of the Ice Barrier
        Revealer of the Ice Barrier
        WATER 4
        Revealer of the Ice Barrier
        • ATK:

        • 1700

        • DEF:

        • 1000


        While you control another "Ice Barrier" monster, your opponent cannot Tribute Summon. You can only use each of the following effects of "Revealer of the Ice Barrier" once per turn. You can discard 1 card; Special Summon 1 "Ice Barrier" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If you would discard, or send a card(s) from your hand to the GY, to activate an "Ice Barrier" monster's effect, you can banish this card from your GY instead of 1 of those cards.


        R Rarity
        Revealer of the Ice Barrier
        R Rarity
        Revealer of the Ice Barrier
        Revealer of the Ice Barrier
        WATER 4
        Revealer of the Ice Barrier
        • ATK:

        • 1700

        • DEF:

        • 1000


        While you control another "Ice Barrier" monster, your opponent cannot Tribute Summon. You can only use each of the following effects of "Revealer of the Ice Barrier" once per turn. You can discard 1 card; Special Summon 1 "Ice Barrier" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If you would discard, or send a card(s) from your hand to the GY, to activate an "Ice Barrier" monster's effect, you can banish this card from your GY instead of 1 of those cards.


        R Rarity
        Revealer of the Ice Barrier
        R Rarity
        Revealer of the Ice Barrier
        Revealer of the Ice Barrier
        WATER 4
        Revealer of the Ice Barrier
        • ATK:

        • 1700

        • DEF:

        • 1000


        While you control another "Ice Barrier" monster, your opponent cannot Tribute Summon. You can only use each of the following effects of "Revealer of the Ice Barrier" once per turn. You can discard 1 card; Special Summon 1 "Ice Barrier" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If you would discard, or send a card(s) from your hand to the GY, to activate an "Ice Barrier" monster's effect, you can banish this card from your GY instead of 1 of those cards.


        N Rarity
        Secret Guards of the Ice Barrier
        N Rarity
        Secret Guards of the Ice Barrier
        Secret Guards of the Ice Barrier
        WATER 2
        Secret Guards of the Ice Barrier
        • ATK:

        • 100

        • DEF:

        • 1600


        Face-up "Ice Barrier" monsters you control cannot be targeted by effects of your opponent's Effect Monsters.


        R Rarity
        Speaker for the Ice Barriers
        R Rarity
        Speaker for the Ice Barriers
        Speaker for the Ice Barriers
        WATER 4
        Speaker for the Ice Barriers
        • ATK:

        • 1000

        • DEF:

        • 1800


        While you control another "Ice Barrier" monster, Defense Position monsters your opponent controls cannot change their battle positions. You can only use each of the following effects of "Speaker for the Ice Barriers" once per turn. If you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If you control an "Ice Barrier" monster: You can banish this card from your GY; Special Summon 1 "Ice Barrier Token" (Aqua/WATER/Level 1/ATK 0/DEF 0).


        R Rarity
        Speaker for the Ice Barriers
        R Rarity
        Speaker for the Ice Barriers
        Speaker for the Ice Barriers
        WATER 4
        Speaker for the Ice Barriers
        • ATK:

        • 1000

        • DEF:

        • 1800


        While you control another "Ice Barrier" monster, Defense Position monsters your opponent controls cannot change their battle positions. You can only use each of the following effects of "Speaker for the Ice Barriers" once per turn. If you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If you control an "Ice Barrier" monster: You can banish this card from your GY; Special Summon 1 "Ice Barrier Token" (Aqua/WATER/Level 1/ATK 0/DEF 0).


        R Rarity
        Speaker for the Ice Barriers
        R Rarity
        Speaker for the Ice Barriers
        Speaker for the Ice Barriers
        WATER 4
        Speaker for the Ice Barriers
        • ATK:

        • 1000

        • DEF:

        • 1800


        While you control another "Ice Barrier" monster, Defense Position monsters your opponent controls cannot change their battle positions. You can only use each of the following effects of "Speaker for the Ice Barriers" once per turn. If you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If you control an "Ice Barrier" monster: You can banish this card from your GY; Special Summon 1 "Ice Barrier Token" (Aqua/WATER/Level 1/ATK 0/DEF 0).


        N Rarity
        Warlock of the Ice Barrier
        N Rarity
        Warlock of the Ice Barrier
        Warlock of the Ice Barrier
        WATER 3
        Warlock of the Ice Barrier
        • ATK:

        • 400

        • DEF:

        • 1000


        While you control another face-up "Ice Barrier" monster, both players must Set Spell Cards before activating them, and cannot activate them until their next turn.


        N Rarity
        Defender of the Ice Barrier
        N Rarity
        Defender of the Ice Barrier
        Defender of the Ice Barrier
        WATER 3
        Defender of the Ice Barrier
        • ATK:

        • 200

        • DEF:

        • 1600


        While you control another face-up "Ice Barrier" monster, monsters your opponent controls cannot declare an attack if their ATK is greater than or equal to this card's DEF.


        N Rarity
        Dewdark of the Ice Barrier
        N Rarity
        Dewdark of the Ice Barrier
        Dewdark of the Ice Barrier
        WATER 2
        Dewdark of the Ice Barrier
        • ATK:

        • 1200

        • DEF:

        • 800


        If the only face-up monsters you control are Level 2 or lower, this card can attack your opponent directly.


        R Rarity
        Hexa Spirit of the Ice Barrier
        R Rarity
        Hexa Spirit of the Ice Barrier
        Hexa Spirit of the Ice Barrier
        WATER 1
        Hexa Spirit of the Ice Barrier
        • ATK:

        • 400

        • DEF:

        • 200


        While you control another "Ice Barrier" monster, monsters your opponent controls lose 500 ATK/DEF. During your Main Phase: You can send 1 Level 3 or lower "Ice Barrier" monster from your Deck to the GY, and if you do, this card's Level becomes the same as that monster's, until the end of this turn. You can only use this effect of "Hexa Spirit of the Ice Barrier" once per turn.


        R Rarity
        Freezing Chains of the Ice Barrier
        R Rarity
        Freezing Chains of the Ice Barrier
        Freezing Chains of the Ice Barrier
        Spell Continuous
        Freezing Chains of the Ice Barrier

          When this card is activated: You can target 1 Level 4 or lower "Ice Barrier" monster in your GY; Special Summon it. While you control 3 or more "Ice Barrier" monsters, "Ice Barrier" monsters you control are unaffected by the activated effects of your opponent's monsters that were Special Summoned from the Extra Deck. You can only activate 1 "Freezing Chains of the Ice Barrier" per turn.


          R Rarity
          Freezing Chains of the Ice Barrier
          R Rarity
          Freezing Chains of the Ice Barrier
          Freezing Chains of the Ice Barrier
          Spell Continuous
          Freezing Chains of the Ice Barrier

            When this card is activated: You can target 1 Level 4 or lower "Ice Barrier" monster in your GY; Special Summon it. While you control 3 or more "Ice Barrier" monsters, "Ice Barrier" monsters you control are unaffected by the activated effects of your opponent's monsters that were Special Summoned from the Extra Deck. You can only activate 1 "Freezing Chains of the Ice Barrier" per turn.


            R Rarity
            Freezing Chains of the Ice Barrier
            R Rarity
            Freezing Chains of the Ice Barrier
            Freezing Chains of the Ice Barrier
            Spell Continuous
            Freezing Chains of the Ice Barrier

              When this card is activated: You can target 1 Level 4 or lower "Ice Barrier" monster in your GY; Special Summon it. While you control 3 or more "Ice Barrier" monsters, "Ice Barrier" monsters you control are unaffected by the activated effects of your opponent's monsters that were Special Summoned from the Extra Deck. You can only activate 1 "Freezing Chains of the Ice Barrier" per turn.


              SR Rarity
              Medallion of the Ice Barrier
              SR Rarity
              Medallion of the Ice Barrier
              Medallion of the Ice Barrier
              Spell Normal
              Medallion of the Ice Barrier

                Add 1 "Ice Barrier" monster from your Deck to your hand.


                R Rarity
                Winds Over the Ice Barrier
                R Rarity
                Winds Over the Ice Barrier
                Winds Over the Ice Barrier
                Spell Normal
                Winds Over the Ice Barrier

                  Tribute any number of "Ice Barrier" monsters; Special Summon from your Deck that many Level 4 or lower "Ice Barrier" monsters with different names from each other. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 of your "Ice Barrier" monsters that is banished or in your GY; add it to your hand. You can only use each effect of "Winds Over the Ice Barrier" once per turn.


                  R Rarity
                  Winds Over the Ice Barrier
                  R Rarity
                  Winds Over the Ice Barrier
                  Winds Over the Ice Barrier
                  Spell Normal
                  Winds Over the Ice Barrier

                    Tribute any number of "Ice Barrier" monsters; Special Summon from your Deck that many Level 4 or lower "Ice Barrier" monsters with different names from each other. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 of your "Ice Barrier" monsters that is banished or in your GY; add it to your hand. You can only use each effect of "Winds Over the Ice Barrier" once per turn.


                    R Rarity
                    Winds Over the Ice Barrier
                    R Rarity
                    Winds Over the Ice Barrier
                    Winds Over the Ice Barrier
                    Spell Normal
                    Winds Over the Ice Barrier

                      Tribute any number of "Ice Barrier" monsters; Special Summon from your Deck that many Level 4 or lower "Ice Barrier" monsters with different names from each other. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 of your "Ice Barrier" monsters that is banished or in your GY; add it to your hand. You can only use each effect of "Winds Over the Ice Barrier" once per turn.


                      SR Rarity
                      Marincess Coral Anemone
                      SR Rarity
                      Marincess Coral Anemone
                      Marincess Coral Anemone
                      WATER
                      Marincess Coral Anemone
                      • ATK:

                      • 2000

                      • LINK-2

                      Link Arrow:

                      Left

                      Bottom


                      2 WATER monsters You can target 1 WATER monster with 1500 or less ATK in your GY; Special Summon it to your zone this card points to, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If this card is sent from the field to the GY: You can target 1 "Marincess" card in your GY, except "Marincess Coral Anemone"; add it to your hand. You can only use each effect of "Marincess Coral Anemone" once per turn.


                      UR Rarity
                      Brionac, Dragon of the Ice Barrier
                      UR Rarity
                      Brionac, Dragon of the Ice Barrier
                      Brionac, Dragon of the Ice Barrier
                      WATER 6
                      Brionac, Dragon of the Ice Barrier
                      • ATK:

                      • 2300

                      • DEF:

                      • 1400


                      1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                      SR Rarity
                      Dewloren, Tiger King of the Ice Barrier
                      SR Rarity
                      Dewloren, Tiger King of the Ice Barrier
                      Dewloren, Tiger King of the Ice Barrier
                      WATER 6
                      Dewloren, Tiger King of the Ice Barrier
                      • ATK:

                      • 2000

                      • DEF:

                      • 1400


                      1 Tuner + 1 or more non-Tuner WATER monsters Once per turn, you can return any number of face-up cards you control to the owner's hand. For each card returned to the owner's hand by this effect, this card gains 500 ATK until the End Phase.


                      R Rarity
                      Graydle Dragon
                      R Rarity
                      Graydle Dragon
                      Graydle Dragon
                      WATER 8
                      Graydle Dragon
                      • ATK:

                      • 3000

                      • DEF:

                      • 2000


                      1 Aqua-Type Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can target cards your opponent controls, up to the number of WATER monsters used for the Synchro Summon of this card; destroy them. If this card is destroyed by battle or card effect and sent to the Graveyard: You can target 1 other WATER monster in your Graveyard; Special Summon it, but its effects are negated. You can only use each effect of "Graydle Dragon" once per turn.


                      UR Rarity
                      Trishula, Dragon of the Ice Barrier
                      UR Rarity
                      Trishula, Dragon of the Ice Barrier
                      Trishula, Dragon of the Ice Barrier
                      WATER 9
                      Trishula, Dragon of the Ice Barrier
                      • ATK:

                      • 2700

                      • DEF:

                      • 2000


                      1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)


                      UR Rarity
                      Trishula, Zero Dragon of the Ice Barrier
                      UR Rarity
                      Trishula, Zero Dragon of the Ice Barrier
                      Trishula, Zero Dragon of the Ice Barrier
                      WATER 11
                      Trishula, Zero Dragon of the Ice Barrier
                      • ATK:

                      • 2700

                      • DEF:

                      • 2000


                      1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 3 cards your opponent controls. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Trishula, Dragon of the Ice Barrier" from your Extra Deck or GY, its ATK becomes 3300, then halve the ATK of any face-up monsters your opponent currently controls, also negate their effects. You can only use this effect of "Trishula, Zero Dragon of the Ice Barrier" once per turn.


                      SR Rarity
                      White Aura Dolphin
                      SR Rarity
                      White Aura Dolphin
                      White Aura Dolphin
                      WATER 6
                      White Aura Dolphin
                      • ATK:

                      • 2400

                      • DEF:

                      • 1000


                      1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its original ATK until the end of this turn. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner.


                      UR Rarity
                      Abyss Dweller
                      UR Rarity
                      Abyss Dweller
                      Abyss Dweller
                      WATER
                      Abyss Dweller
                      • ATK:

                      • 1700

                      • DEF:

                      • 1400


                      2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.



                      ICE BARRIER Decks in DUEL LINKS








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